Last post we splashed down and around the term Bucket to make Civil 3D Features a bit easier to get our heads around. There’s What, How, When, and Model buckets to AutoCAD Civil 3D Features. For all that strange stuff we have really only one chore.
Ripples in the Bucket
Each and every single Feature MUST have a unique name. This is an OOP (Object Oriented Programming)…
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Posted by
Tench Tilghman
Feb 28, 2013
Tags naming conventions, collector, bucket, Name Template, template, placeholder, standards, feature name
Whew! I had to take a break from Parcels in AutoCAD Civil 3D. To do an in depth series of posts on the Site Parcel is in a good and useful thing. I learned a lot. I trust your eyes maybe open wider. The practical daily reality of Civil 3D’s interconnected Dynamic Model is powerful.
I always seek to find new and better ways to try and…
Tell the Story of How AutoCAD Civil 3D Works
Long…
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Posted by
Tench Tilghman
Feb 26, 2013
Tags bucket, data shortcut, data reference, Dynamiic Model, Project Management, project
We been discussing the Most Important Fact that How you use the Civil 3D interface in the manual manipulation of Parcel Segments matters. There is really a lot to keep track of and these skills obviously apply to more than just Parcels inside of AutoCAD Civil 3D. The key User interface use issues remain clear:
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- Cycle Your Focus
- Selection Create and Edit Skills
- What…
Posted by
Tench Tilghman
Feb 19, 2013
Tags grips, grip edit, parcel, parcel segment, segment, property, selection
How you use the Civil 3D interface in the manual manipulation of Parcel Segments matters. There is really a lot to keep track of.
A number of User issues are clear:
- Cycle Your Focus
- Selection Create and Edit Skills
- What You See is What You Want
The Parcel Posts - a study guide to Read and Test in AutoCAD Civil…
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Posted by
Tench Tilghman
Feb 14, 2013
Tags parcel segment, parcel, selection
The fundamentals of the Parcel Dances of Free Form, Slide, and Swing we talked about in the last two Parcel posts. The Site Parcel topology engine helps us out a lot once we recognize what really happening behind the scenes. Most of the time, we’re going have to manually tune up the results of the automated Parcel design tools.
The ever present…
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Posted by
Tench Tilghman
Feb 12, 2013
Tags grip edit, grips, parcel segment, site parcel, parcel