Jump On Civil 3D Blog

A blog about Civil 3D method and practice, Civil 3D Templates, Civil 3D Styles, Civil 3D Management, and Civil 3D customization

 

The Framework for Civil 3D supports Adaptive Layer Standards in many releases of Civil 3D. That means you can produce project work in one official and compliant Layer Standard - maybe the NCS 6.0 and still produce deliverables in perhaps another Layer Standard like the NCS 6.0 AIA standard.
Sounds crazy… We know.
It’s all about the hidden potential…

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Civil 3D contains numerous details that can come back to bite us when we proactively tackle Civil 3D Style Maintenance and Improvement. We do tend to take for granted the classic AutoCAD Styles. You know that Layer, Block, Textstyle stuff we’ve lived with for all these years. We believe that…

“We already have all of that stuff covered in our current CAD Standards.”

And…

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The Framework for Civil 3D is designed and built to be a consistent, robust, and adaptive managed system to help organizations and daily Civil 3D users employ Civil 3D in actual production project environments.
The Framework is The Adaptive System to Build Civil 3D Standards.
If you employ Civil 3D, you want a copy of the Framework for Civil 3D.   Read more

The latest and greatest Release 8 of the Framework for Civil 3D for Civil 3D 2018 and Civil 3D 2019 employs Reference Templates in the sample project datasets. Those vital datasets help users identify what Styles looks and behave like. These project-based sandboxes provide and deliver a consistent development environment to tweak and test any of the specifics from the Framework’s huge Civil 3D resource…

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Your organization or firm invested money in the world’s most popular civil engineering and design software – Civil 3D. You (or someone else) will have work hard to make the Autodesk Civil 3D software run productively and publish your civil engineering design or survey work acceptably.

Every Civil 3D expert and most experienced Civil 3D users will tell you, “You need a Civil 3D template.

They’re…

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