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Our annotative work is mission critical to our performance and productivity in Autodesk Civil 3D. People do complain about the nuance and complexity of Civil 3D annotation. The work is on the mission critical path of the successful execution of the multiple deliverable sets of any civil engineering or survey project. Best we pay attention and acquire…

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We can make the annotation of Complex Corridors in Autodesk Civil 3D faster, better, and more consistent. A Complex Corridor is one of those Multiple Baseline beasties (or beauties) that can model our design solutions more effectively.

Autodesk invests seriously on improving the Civil 3D Corridor engine’s capabilities. Today, Civil 3D users to can grade…

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Point Wizardry, Surface Wizardry, and these days - Corridor Wizardry are each important and creative aspects of Civil 3D tradecraft. By Civil 3D tradecraft and craftmanship I mean those mission critical skill sets wrenched and painfully derived from the real project work that allow some Civil 3D users to become super productive…

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It’s a pretty good bet that most folk consider Points to be pretty much a survey thing in Civil 3D. It’s even a better bet that these same folks have complaints about Civil 3D’s point display representations, or rather point resolutions. It’s sad but true. Many want and still try and force Civil 3D to behave like Land Desktop, Eagle Point, or some other old school…

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The Civil 3D Subassembly Composer allows us to construct our own customized Subassemblies for use in our Corridor Assemblies. Autodesk has released a number of really useful PKT files over the last few releases of Civil 3D. Sadly, some folks don’t bother to test and employ them. Others do.

One of those other Civil 3D users saw the

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