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Last post we splashed down and around the term Bucket to make Civil 3D Features a bit easier to get our heads around. There’s What, How, When, and Model buckets to AutoCAD Civil 3D Features. For all that strange stuff we have really only one chore.

Ripples in the Bucket

Each and every single Feature MUST have a unique name. This is an OOP (Object Oriented Programming)…

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In the last few Parcel posts we learned about the Site Parcel Feature’s topology engine. We unwrapped this planar and nodal based topology model that underlies how Parcels work. This unique engine powers the design functionality we get out of Site Parcel’s dynamic model in…

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The last Parcel post we met the AutoCAD Civil 3D Site Parcel’s planar nodal topology engine. This is a model somewhat like the surface model we know all too well. The familiar surface TIN eats point data (x,y,z locations) and it’s triangle edges are edited and forced by breakline data (x,y,z pairs).

The Parcel topology model plays by another set of…

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Posted by Tench Tilghman

Tags  grading, feature line, parcel segment, parcel, site parcel, site

In the previous post we talked about how the related civil engineering disciplines “see” parcels and their data differently - so much for getting a nice brown-paper wrapper and a string on the parcel. Much like junk mail these differences of expectation will continue to show up. These show up in the AutoCAD Civil 3D interface and its functional tools.
Keep the tool-using thoughts I mentioned…

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Posted by Tench Tilghman

Tags  alignment, feature line, parcel segment, parcel, grading group

Just about a year ago I wrote a post called Point Dreams in the Annotative View Space which dealt with some of the issues we all have with AutoCAD Civil 3D Point Features. There are lots of posts here about the Points beast for a host of reasons – mostly customer…

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