The Classic Template Style Collection Methods are the most common template maintenance methodologies used to produce a target of collected Style resources. Many people consider a Civil 3D Template target to be their known good and their Style management end goal. This perspective produces some unrealistic expectations.
Our work stays the same and the work changes. These facts are certainly true for Style maintenance and improvement tasks in Civil 3D. It is fair to say that almost everyone who employs Civil 3D has issues with maintaining Style consistency inside the projects. People mess with the stuff. This can be a good thing and a bad thing.
Those that claim to have conquered this beast in Civil 3D are…Read more
The on-going Style Maintenance of our Civil 3D templates is a significant and complex information management problem. There is the raw numbers problem. There are lots of kinds of Civil 3D Feature Styles and Civil 3D Label Styles to manage.
There’s the larger critical path Style problem of the variety of purpose - The need for Style Choice.…Read more
Within a back to Civil 3D fundamentals series of posts, there is no way to dodge Survey in Civil 3D. Survey is too essential to the workflows and process of not only survey organizations, but to civil engineering and other full-service AEC design firms as well. The difference between what most people think Survey in Civil 3D can do and the actual survey production capabilities can be staggering…Read more
The Civil 3D Subassembly Composer allows us to construct our own customized Subassemblies for use in our Corridor Assemblies. Autodesk has released a number of really useful PKT files over the last few releases of Civil 3D. Sadly, some folks don’t bother to test and employ them. Others do.Read more