Jump On Civil 3D Blog

A blog about Civil 3D method and practice, Civil 3D Templates, Civil 3D Styles, Civil 3D Management, and Civil 3D Customization

 

Folks who want or need to employ the Survey functionality in Autodesk Civil 3D tend to appreciate the Framework for Civil 3D. The words deep, robust, and adaptive say it all. You might call those powerful survey and civil engineering resources - features with benefits. Our preference has consequence and accountability that this humorous allusion…

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It’s a pretty good bet that most folk consider Points to be pretty much a survey thing in Civil 3D. It’s even a better bet that these same folks have complaints about Civil 3D’s point display representations, or rather point resolutions. It’s sad but true. Many want and still try and force Civil 3D to behave like Land Desktop, Eagle Point, or some other old school…

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Within a back to Civil 3D fundamentals series of posts, there is no way to dodge Survey in Civil 3D. Survey is too essential to the workflows and process of not only survey organizations, but to civil engineering and other full-service AEC design firms as well. The difference between what most people think Survey in Civil 3D can do and the actual survey production capabilities can be staggering…

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We shouldn’t have to reinvent the wheel to employ Civil 3D point data successfully. After more than ten releases of Civil 3D that would be dumb. The Pareto Principal, that famous 80 20 Rule, applies to our civil engineering and survey data. I argue, and most civil and survey folk would agree, that 20% of what we gather and create drives a large part of our project…

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One of the common user complaints about Civil 3D is the repetitive way you must crawl around the file system to find and get resources. This is certainly one of my pet peeves. Civil 3D has a lot of potential resources. Back in the day, we called the default install’s resource structure…

Down the Rabbit Hole

The reference to Lewis Carrol’s Alice’s…

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