We can employ Corridors to solve a lot of significant and common site design problems in Civil 3D. Albeit we do need some skill and practice. Corridor design methodology is more productive than the classic Feature Lines only approach. After all, Corridors can produce related and managed Feature Lines in bunches.
That nifty trick alone says we should consider and take Site Design with Corridors…Read more
The Design State. When we employ Civil 3D Corridors for any form of design the Design State matters. What is that?
When was the last time in a Civil 3D project you only had to employ a single Assembly? Ok. Sometimes even the good get lucky. A single Assembly that works alone seems to be the exception not the rule.
Assemblies seem to run in packs…Read more
We must work within the current AutoCAD and Civil 3D limitations no matter what we wish for. This has been a serious Civil 3D adoption issue for way too many folks over the years.
Why doesn’t Civil 3D work like what I expect it should?
If you like, you can call my previous post a rant or a HSSPHI (How to Steal Something…Read more
Civil 3D Corridors become ever more useful for Site Design tasks. If we insist that our old school CAD perceptions of the civil engineering design issues and workflows are correct, in effect, we believe that our old AutoCAD habits and skills are more important than any new Civil 3D skills and the ever-increasing capabilities of Civil 3D itself. This is us being human. This is just…Read more
Folk complain that Civil 3D is not really user-friendly for Site Design. This is bunk. The complaint is true only if you insist that site design in Civil 3D should be like it was for years in old school CAD software. We insist our AutoCAD skills are more important than new Civil 3D skills and capabilities. About the only thing Civil 3D has in common with that old software is Civil 3D’s use of similar…Read more