There are uncomfortable and unexpected truths squirrelled away in the simplest annotative tasks in Autodesk Civil 3D. Model-based software means some basic tasks are fundamentally different and more complex for seemingly no apparent reason. There is a reason as we shall see.
Indeed, some planned and managed complexity can provide us with more bang for the…Read more
We must work within the current AutoCAD and Civil 3D limitations no matter what we wish for. This has been a serious Civil 3D adoption issue for way too many folks over the years.
Why doesn’t Civil 3D work like what I expect it should?
If you like, you can call my previous post a rant or a HSSPHI (How to Steal Something…Read more
Folk complain that Civil 3D is not really user-friendly for Site Design. This is bunk. The complaint is true only if you insist that site design in Civil 3D should be like it was for years in old school CAD software. We insist our AutoCAD skills are more important than new Civil 3D skills and capabilities. About the only thing Civil 3D has in common with that old software is Civil 3D’s use of similar…Read more
One of the more interesting aspects of life is that the things we at first do not understand lead us directly to unexpected and new forms of often useful enlightenment. Sadly, this does not happen for everyone all the time. The current bemused ramblings of leftist political pundits comes to mind.Read more
Changing our perspective takes real work. Understandably that’s something most of us often seem to…
The fundamentals of the Parcel Dances of Free Form, Slide, and Swing we talked about in the last two Parcel posts. The Site Parcel topology engine helps us out a lot once we recognize what really happening behind the scenes. Most of the time, we’re going have to manually tune up the results of the automated Parcel design tools.
The ever present…Read more