Jump On Civil 3D Blog

A blog about Civil 3D method and practice, Civil 3D Templates, Civil 3D Styles, Civil 3D Management, and Civil 3D customization

 

Folks who follow this blog and check out or employ the Framework for Civil 3D, quickly recognize that I am a strong advocate for the employment of Survey tools in their Civil 3D production process. No doubt this can be a significant challenge. There are a lot of moving parts and resources to develop in well-built and effective Survey in Civil 3D processes. These days in Civil 3D…

  Read more

Within a back to Civil 3D fundamentals series of posts, there is no way to dodge Survey in Civil 3D. Survey is too essential to the workflows and process of not only survey organizations, but to civil engineering and other full-service AEC design firms as well. The difference between what most people think Survey in Civil 3D can do and the actual survey production capabilities can be staggering…

  Read more

There is no doubt that the increased complexity of Civil 3D Point Display Resolution has been a good news and bad news problem since the initial release. In a tongue and cheek fashion I like to tell people that Autodesk lied to us from the get go. They named things in the Civil 3D Ribbons to make us believe the objects we are dealing with are something like the old school CAD objects…

  Read more

Go ahead and say it out loud. There be lots of sizzle, hiss, and snake-like sound in that post title. Stomp about a bit in rattlesnake land. Do the same old things. You may miss the magic. Trust me. When you look down at your boot and there’s a mad, hissing snake wrapped around it and his fangs are buried in the boot leather you’re mighty glad you changed your Nikes. Time to change that nappy?

Once…

  Read more

Shall we continue to explore the interpreted nature of point data in AutoCAD Civil 3D? In the last post we talked about the Point Display Override Strategy. That’s where many civil engineers and surveyors end up after initially struggling with AutoCAD Civil 3D point display issues for a bit.

If we employ

  Read more