3ds Max 2025.2 Update

Jul 30, 2024 – Autodesk released the 3ds Max 2025.2 Update

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The 3ds Max 2025.2 Update is available via Autodesk Access or via download from the Autodesk subscription site.

Autodesk 3ds Max 2025.2 Update

Autodesk 3ds Max 2025.2 Update includes new features and important fixes including important new plugs-ins listed below.

Autodesk recommends applying all available updates to the applications to maintain the highest level of performance and reliability.

Visit the Release Notes page for details and help.

Enhancements

SVG Support

Employ the Scalable Vector Graphics (SVG) file format for import or export of scene data in 3ds Max

MAXtoA 5.7.3.0

Autodesk Arnold software is an advanced Monte Carlo ray tracing renderer that helps you deliver beautiful and predictable results.

Visit the Arnold Release Notes page.

USD 0.8.0 for 3ds Max 2025

This plugin adds support for Pixar's Universal Scene Description (USD) files to 3ds Max. USD is an open source file format and set of APIs designed for use in production film pipelines.

Visit the USD Release Notes page.

Flow Retopology 1.0 for 3ds Max 2025

Utilize the power of Autodesk Flow to securely upload and process your polygonal meshes through the advanced Autodesk ReForm technology to Retopologize complex and high-resolution assets, as clean, quad-based topology with uncompromising accuracy.

Visit the Flow Release Notes page.

Fixed Issues

Animation

  • Fixed a crash when loading or merging scenes containing Bipeds. MAXX-77620
  • Fixed a defect in the Skin modifier where turning on envelopes in one modifier would confuse other Skin modifiers in the scene. This could cause viewport glitches and overwrite bone weight vertex colors into the stack, notably during scene save. MAXX-77645

Color Management

  • Bitmaps imported through FBX will now have the assgined OCIO rule applied correctly. MAXX-77291
  • Added ColorSpaceNamePathSearch rule to Maxscript. MAXX-77304
  • Custom OCIO files with the "ColorSpaceNamePathSearch" rule are correctly saved and loaded. MAXX-77303
  • Bitmap displays in various places (scripted UI imgtag, image previews etc) will now apply suitable tone-mapping (display/view-transform) in the OCIO modes. In those places HDR images will no longer be displayed with hard-clipping. MAXX-77136

Core

  • Fixed issue with scene file path or filenames containing '&' not loading via File > Open Recent MAXX-77591
  • Make VectorMap UI display instance aware. That is, changing properties on another VectorMap does not affect the UI display of a VectorMap. MAXX-77156
  • Added environment variable ADSK_3DSMAX_ARCHIVE_TEMP_FOLDER to control where temporary files are stored during a file archive operation. By default, the TMP/TEMP folder is used. MAXX-77356
  • Fixed performance issue where SceneExplorer registered with SceneEventManager but never triggered the event handling, resulting in a large number of events being held by SceneEventManager. MAXX-77345
  • When merging a scene xref, as its sub xref scenes are promoted to xref scenes skip those that are flagged as overlays. MAXX-75368
  • Fix issue that cannot use ILayer setName method to change a layer's name to the same name except for differing case. MAXX-77295
  • Fix issue with FBX drag and drop where even if no scene nodes are created (only animation is updated), 3ds Max is still put in node placement mode. MAXX-77143
  • Resolved an issue with QT that was introduced in 2025 which caused 3ds Max's Data Channel Modifier to sometimes crash when reordering operands by moving or deleting operands in the list. MAXX-76976

File IO

  • Fix crash that was occurring when asset associated with file name containing unicode characters was created while the currently active locale was a unicode locale, and while the asset was deleted the currently active locale was the 'C' locale (or vice versa). MAXX-77612

MAXScript

  • Attempting to set scene root node name via maxscript will now throw an exception. MAXX-77505
  • Fixed incorrect ray intersect results from the rayMeshGridInterset.intersectRay function MAXX-77132

Modeling

  • Resolved a crash that could occur with the Boolean Modifier where the user has selected a Boolean Operand and is adjusting the order of modifiers on that object operand (below Boolean Modifier) on the Modifier Stack. MAXX-76544
  • Resolved an issue with the Datachannel modifier where you could not drag & drop from the Add Operators windows into the Operator Flow. MAXX-77709
  • Resolved a crash issue with the Chamfer Modifier that would sometimes occur when the user was trying to apply a "0 Segment" length where one of the edges that the chamfer was being applied to contained a vertex lying on the boundary of a mesh MAXX-77631
  • Resolved an issue with the Conform modifier where if it was used within a Boolean Modifier your scene would not load and eventually lead 3ds Max to crash. MAXX-76681
  • We have improved component level selection when working with the Edit/Editable Mesh or Poly object (or modifier) so that Face/Polygons that were set to "hidden" will no longer block the artists ability to select other components in the viewport. MAXX-76284

UI

  • Correct Advanced Filter icons now being used in Scene Explorer MAXX-77336

Viewport Transfer

  • Fixed an issue where the transform gizmo was flipping axis while hovering over it with the mouse pointer. MAXX-76400