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Civil 3D Method and Practice, Civil 3D Templates, Civil 3D Styles, Civil 3D Management, and Civil 3D Customization

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In a recent post we discussed the term Bucket and the important concepts of mini-buckets.

This Bucket speak helps make Autodesk Civil 3D Features a bit easier to understand. We discovered that there are What, How, When, and Model mini-buckets in the Civil 3D Feature Bucket. There are important Where mini-buckets…

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The daily production mechanics of Autodesk Civil 3D’s interconnected and project-based Dynamic Model are indeed very powerful. These sometimes-convoluted mechanics can be downright overwhelming as well. We aren’t always so clear what that means at the very practical and daily work level.

We are all confronted with a daunting certainty in Civil 3D. The simple…

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In Autodesk Civil 3D, we all know that the word template comes up time and time again. Heck. Out here in Civil 3D Land, we even have a Framework for Civil 3D product that we call Templates Only. Lots of customers say that Templates Only gets the essential Civil 3D Standards job done. Hoorah!

We all need many types of Civil…

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Civil 3D ships with a number of types of Civil 3D templates. Historically, our attention immediately gets drawn to the Civil 3D Model Templates. We all want the pictures on the screen to make sense. You probably noticed that most of the Civil 3D Standard Styles don’t do that or maybe just barely. I argued from the first beta of Civil 3D that Civil 3D Styles sooner…

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Let’s face it. Most of the time in Autodesk Civil 3D we all tend to initially shoot for some form of immediate and published annotation. It’s an old school CAD User’s habit. Can we call this lust the One and Done? For surveyors this may mean Point data from Survey Dbs. I trust we have all moved beyond imported point files and drawing-centric COGO points? The Lord…

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