Jump On Civil 3D Blog

A blog about Civil 3D method and practice, Civil 3D Templates, Civil 3D Styles, Civil 3D Management, and Civil 3D customization

 

It is no great secret that the Autodesk Civil 3D dev team is no longer making Civil 3D Object Model changes primarily in the new numbered year Releases. Say what? Maybe, you missed that? You can’t blame them. They apparently have enough other things to deal with in those new releases each year. We all get that. Civil 3D sits atop both Map 3D Toolset and the core AutoCAD engine.

Frankly,…

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The Classic Template Style Collection Methods are the most common template maintenance methodologies used to produce a target of collected Style resources. Many people consider a Civil 3D Template target to be their known good and their Style management end goal. This perspective produces some unrealistic expectations.

The…

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Our work stays the same and the work changes. These facts are certainly true for Style maintenance and improvement tasks in Civil 3D. It is fair to say that almost everyone who employs Civil 3D has issues with maintaining Style consistency inside the projects. People mess with the stuff. This can be a good thing and a bad thing.

Those that claim to have conquered this beast in Civil 3D are…

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The on-going Style Maintenance of our Civil 3D templates is a significant and complex information management problem. There is the raw numbers problem. There are lots of kinds of Civil 3D Feature Styles and Civil 3D Label Styles to manage.

There’s the larger critical path Style problem of the variety of purpose - The need for Style Choice.…

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Whether you employ the Framework for Civil 3D or not, these basic customization or tweaking tips and tricks for text might help. Let me be clear. If you have a collection of existing Styles built around some typical Civil 3D standard methodologies these should work. If you have a Civil 3D template and Style collection made by WingIt & DingIt and they do not, you…

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